gl_node_level     101 compile.c          ruby_debug_print_indent(level, compile_debug, gl_node_level * 2)
gl_node_level     125 compile.c         (ruby_debug_print_node(1, CPDEBUG, "", (NODE *)node), gl_node_level)), \
gl_node_level     126 compile.c         gl_node_level++)
gl_node_level     128 compile.c      #define debug_node_end()  gl_node_level --;